Error in AudioUnitRender()
Error in AudioUnitRender()
- Subject: Error in AudioUnitRender()
- From: john <email@hidden>
- Date: Fri, 9 Dec 2005 21:17:53 -0500
Hi,
Thanks Philippe, that's what I was looking for!
I implemented this and while using the Matrix Reverb I'm getting
kAudioUnitErr_TooManyFramesToProcess. I'm sure (well, I hope) I can
just reduce the frames (it is 2048 frames with floating point data),
but is there any way to determine the maximum frame count without
trial and error?
Thanks!
-- John
Have a look at:
file:///Developer/Examples/CoreAudio/Documentation/AudioUnits/
index.html
and read the chapter "Audio Unit Rendering" and particularly the
section "Calling AudioUnitRender". I believe AudioUnitRender is
what you need.
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden