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Re: kAudioUnitErr_TooManyFramesToProcess
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Re: kAudioUnitErr_TooManyFramesToProcess


  • Subject: Re: kAudioUnitErr_TooManyFramesToProcess
  • From: Marc Poirier <email@hidden>
  • Date: Fri, 6 May 2005 16:47:08 -0400

It's a property that you can both get and set: kAudioUnitProperty_MaximumFramesPerSlice

Marc



On May 6, 2005, at 3:26 PM, Dominic Feira wrote:

Hello.

I have an AUGraph set up to do some offline audio processing and I sometimes (depending on formats) get kAudioUnitErr_TooManyFramesToProcess. How can I determine the largest number of frames that I can use when I call AudioUnitRender on the output unit of the graph? I could reduce the number of frames being requested when I receive this error, but this is hardly elegant.

Thanks.

Dominic Feira / Code Monkey / Ambrosia Software, Inc.

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 >kAudioUnitErr_TooManyFramesToProcess (From: Dominic Feira <email@hidden>)

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