kAudioUnitErr_TooManyFramesToProcess
kAudioUnitErr_TooManyFramesToProcess
- Subject: kAudioUnitErr_TooManyFramesToProcess
- From: Dominic Feira <email@hidden>
- Date: Fri, 6 May 2005 15:26:01 -0400
Hello.
I have an AUGraph set up to do some offline audio processing and I
sometimes (depending on formats) get
kAudioUnitErr_TooManyFramesToProcess. How can I determine the
largest number of frames that I can use when I call AudioUnitRender
on the output unit of the graph? I could reduce the number of frames
being requested when I receive this error, but this is hardly elegant.
Thanks.
Dominic Feira / Code Monkey / Ambrosia Software, Inc.
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