Memory Leak in AudioHardwareGetProperty
Memory Leak in AudioHardwareGetProperty
- Subject: Memory Leak in AudioHardwareGetProperty
- From: "Art Gillespie" <email@hidden>
- Date: Fri, 21 Jul 2006 11:07:55 -0700
The code below triggers a bunch of calls to new(), resulting in 2084 bytes on the heap that never get deleted.
---
AudioDeviceID ret;
UInt32 theSize = sizeof(AudioDeviceID);
AudioHardwareGetProperty ( kAudioHardwarePropertyDefaultOutputDevice,
&theSize,
&ret );
--
I've tried making the same call again immediately; no additional allocations are made so I'm guessing that either the allocations are just one-time setup or else I'm doing something wrong.
Thanks for any insight,
Art
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden