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Re: Memory Leak in AudioHardwareGetProperty
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Re: Memory Leak in AudioHardwareGetProperty


  • Subject: Re: Memory Leak in AudioHardwareGetProperty
  • From: Jeff Moore <email@hidden>
  • Date: Mon, 24 Jul 2006 11:54:08 -0700

That's not a leak, that's the HAL initializing itself. That memory will get released when the process is reaped.

On Jul 21, 2006, at 11:07 AM, Art Gillespie wrote:

The code below triggers a bunch of calls to new(), resulting in 2084 bytes on the heap that never get deleted.
---
AudioDeviceID ret;


   UInt32 theSize = sizeof(AudioDeviceID);

AudioHardwareGetProperty ( kAudioHardwarePropertyDefaultOutputDevice,
&theSize,
&ret );
--


I've tried making the same call again immediately; no additional allocations are made so I'm guessing that either the allocations are just one-time setup or else I'm doing something wrong.


--

Jeff Moore
Core Audio
Apple


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      • From: Hidetomo Katsura <email@hidden>
References: 
 >Memory Leak in AudioHardwareGetProperty (From: "Art Gillespie" <email@hidden>)

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