Re: Dropouts while Graph is running
Re: Dropouts while Graph is running
- Subject: Re: Dropouts while Graph is running
- From: William Stewart <email@hidden>
- Date: Thu, 2 Mar 2006 15:49:42 -0800
Yes
It sounds to me like you are overloading... Have a look at the
PlaySequence sample code - it installs an overload listener and you
should too.
Bill
On 02/03/2006, at 3:33 PM, Geoff Hufford wrote:
When my Graph is running I notice discontinuous requests for audio
in both
my AUGraphAddRenderNotify function, and the InputProc for the file
players
that are hooked to the mixer. Is there anywhere in the
documentation or a
former discussion on this list that someone can point me to that
elaborates
on when/why a Graph will skip buffers, and strategies to minimize it
happening?
When I detect that some frames have been skipped I pull the
appropriate
amount of data from all of the sound files in the InputProc. I
believe that
will keep my timings accurate, but there is an audible gap
sometimes. Any
other thoughts on the matter?
Geoff Hufford
email@hidden
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