• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Bug in CoreAudio, Channel Names property?
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Bug in CoreAudio, Channel Names property?


  • Subject: Bug in CoreAudio, Channel Names property?
  • From: BlazeAudio Developer <email@hidden>
  • Date: Sat, 25 Nov 2006 16:32:03 +0530

Hi,

I have run across a situation which might be a bug in the CoreAudio (framework?).

This has to do with the audio device property for channel names.

If I try to retrieve the property using
kAudioDevicePropertyChannelName it will not work.

However, if I use
kAudioDevicePropertyChannelNameCFString, it works just fine!

Should I file a bug report, or am I missing something here?

Thanks.
Devendra.
 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

  • Follow-Ups:
    • RE: Bug in CoreAudio, Channel Names property?
      • From: "Alex Sheh" <email@hidden>
References: 
 >Turning on 3D Mixer reverb (From: Bob Lang <email@hidden>)

  • Prev by Date: Turning on 3D Mixer reverb
  • Next by Date: RE: Bug in CoreAudio, Channel Names property?
  • Previous by thread: Turning on 3D Mixer reverb
  • Next by thread: RE: Bug in CoreAudio, Channel Names property?
  • Index(es):
    • Date
    • Thread