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RE: Bug in CoreAudio, Channel Names property?
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RE: Bug in CoreAudio, Channel Names property?


  • Subject: RE: Bug in CoreAudio, Channel Names property?
  • From: "Alex Sheh" <email@hidden>
  • Date: Mon, 27 Nov 2006 10:17:15 -0800
  • Thread-topic: Bug in CoreAudio, Channel Names property?

Hi Devendra,
3rd party CoreAudio drivers are not required to implement either of the below properties, and many do not - it's not a CoreAudio bug, rather a driver deficiency.  AFAIK, it is something that you can't rely on being implemented when you query the driver.
 
- Alex


From: coreaudio-api-bounces+asheh=email@hidden [mailto:coreaudio-api-bounces+asheh=email@hidden] On Behalf Of BlazeAudio Developer
Sent: Saturday, November 25, 2006 3:02 AM
To: email@hidden
Subject: Bug in CoreAudio, Channel Names property?

Hi,

I have run across a situation which might be a bug in the CoreAudio (framework?).

This has to do with the audio device property for channel names.

If I try to retrieve the property using
kAudioDevicePropertyChannelName it will not work.

However, if I use
kAudioDevicePropertyChannelNameCFString, it works just fine!

Should I file a bug report, or am I missing something here?

Thanks.
Devendra.
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References: 
 >Bug in CoreAudio, Channel Names property? (From: BlazeAudio Developer <email@hidden>)

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