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RE: Restricting sample rates in AU?
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RE: Restricting sample rates in AU?


  • Subject: RE: Restricting sample rates in AU?
  • From: "Muon Software Ltd - Dave" <email@hidden>
  • Date: Thu, 14 Sep 2006 13:30:23 +0100
  • Importance: Normal

> But if you don't allow the user to run your AU at the lower sample
> rate, then he
> can't even benefit from potential higher efficiency that other AUs in
> the same
> graph might provide at lower sample rates.
> So from a users point of view, I'd rather have the AU working
> internally at a higher
> rate if it not supports a certain low sample rate than not work at all.
> Like Bill I'm not convinced that AUs should be allowed to reject
> certain sample
> rates, as the render quality property provides some decent mean to
> manage CPU
> usage.

I'd be interested to know if any of Apple's AUs perform in this way? how do
you address the problem of filter cutoff ranges not fitting inside the
available bandwidth at low sample rates?

Regards
Dave


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References: 
 >Re: Restricting sample rates in AU? (From: Stefan Gretscher <email@hidden>)

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