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Re: Audio Unit hosting requires c++?
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Re: Audio Unit hosting requires c++?


  • Subject: Re: Audio Unit hosting requires c++?
  • From: patrick machielse <email@hidden>
  • Date: Thu, 14 Jun 2007 21:36:25 +0200

Op 14-jun-2007, om 20:06 heeft Kurt Revis het volgende geschreven:

I added the last two lines to playFile() in auplayer.c, and it started working:

	ComponentDescription description;
	description.componentType = kAudioUnitType_Generator;
	description.componentSubType = kAudioUnitSubType_AudioFilePlayer;
	description.componentManufacturer = kAudioUnitManufacturer_Apple;
+	description.componentFlags = 0;
+	description.componentFlagsMask = 0;

Does that work for you?

It did! It would have taken me days, if not weeks to find that. Thanks!

I did notice that sometimes the code would suddenly work an play a file, so that also seems to support the 'garbage' value theory. This was one of the few pieces of code from the PlayFile example code that I actually did use... The example program seems to get away with it.

I don't understand how that could have possibly caused the NewAUGraph() call to fail, though! Something subtle about uninitialized variables, I guess.

In hindsight it does make sense, I think. Initially I expected this code to fail if no unit could be matched with the description:


if ( error = AUGraphNewNode(graph, &description, 0, NULL, &fileNode) ) {
    printf("AUAudioFilePlayer not found (%d)\n", error);
    return;
}

I think the fact that componentFlags and componentFlagsMask must be 0 here means that the actual Audio Unit / Component lookup is delayed until the call to AUGraphOpen() (the documentation doesn't seem to say when the actual lookup is performed). My error message is wrong here too; no search is taking place.

I'm getting there, I'm just getting there slooooowly ;-)

Thanks again for your help,

Patrick Machielse
--
Hieper Software
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References: 
 >Audio Unit hosting requires c++? (From: patrick machielse <email@hidden>)
 >Re: Audio Unit hosting requires c++? (From: patrick machielse <email@hidden>)

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