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Re: Help with monitoring system-wide audio
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Re: Help with monitoring system-wide audio


  • Subject: Re: Help with monitoring system-wide audio
  • From: Bob Smith <email@hidden>
  • Date: Mon, 26 Nov 2007 19:12:34 -0800


Thanks for the pointer anyway, I didn't know about the Sequence Grabber API and it might be useful after all. A possible brute-force- and-ignorance solution comes to mind; externally split the line-out audio and loop it back to the line input, then use a Sequence Grabber to monitor audio coming to that input. Not pretty, but quick and probably effective.


However before resorting to that, I'd like to exhaust all possible "elegant" solutions. It would be ideal to monitor system-wide audio, but given that the "driver tap" approach seems like it might take more time and effort than I have available, it would probably be good enough to just have one particular application monitor itself. Is there an easier way to have an app monitor just it's own audio output levels? The app in question will always be using QuickTime (through QTKit) to generate audio, can I get anything helpful from the QuickTime API?

(A quick overview of the project, in case it helps. This is a multi- media kiosk display system consisting of a player app plus "helper" apps to play QuickTime files. The helpers run as separate processes to prevent QuickTime instabilities and memory leaks from messing with the player. The player can also be operated via a remote-control app from another computer, where the kiosk itself is not visible, so I need a status display showing video and audio are actually being sent to the kiosk. Ideally I want the player to directly sample what is going to the hardware, partly because the actual playback is done by separate applications, but also to allow a remote operator to detect any possible glitch, i.e. the screen-saver being activated. This is easy to do with video by just grabbing directly from the Core Graphics frame buffer. I'd like to do something similar with audio; but if that isn't feasible I could live with having a helper app monitor it's own audio and report the result to the player.)

Again, many thanks for any help you can provide.

Bob S.


On Nov 26, 2007, at 2:40 PM, Jaime Magiera wrote:


On Nov 26, 2007, at 5:38 PM, Jeff Moore wrote:

This would let you monitor the levels of incoming audio. But the question was about monitoring the levels of audio coming out of other application. The QT Sequence Grabber isn't going to help you with that.

Ahhh yes, I see that now, thanks.

JLM


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  • Follow-Ups:
    • Re: Help with monitoring system-wide audio
      • From: Brad Ford <email@hidden>
    • Re: Help with monitoring system-wide audio
      • From: Brian Willoughby <email@hidden>
    • Re: Help with monitoring system-wide audio
      • From: Jeff Moore <email@hidden>
References: 
 >Help with monitoring system-wide audio (From: Bob Smith <email@hidden>)
 >Re: Help with monitoring system-wide audio (From: Jaime Magiera <email@hidden>)
 >Re: Help with monitoring system-wide audio (From: Jeff Moore <email@hidden>)
 >Re: Help with monitoring system-wide audio (From: Jaime Magiera <email@hidden>)

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