Re: FLLR (compression ?) in AIFF file
Re: FLLR (compression ?) in AIFF file
- Subject: Re: FLLR (compression ?) in AIFF file
- From: Brian Willoughby <email@hidden>
- Date: Thu, 7 Aug 2008 10:56:05 -0700
I still do not understand why you do not use AudioFile and
ExtAudioFile. Those should be available.
If you want to use libMiniAIFF, you will need the source code, and
you will need to compile it for the iPhone. You cannot link PowerPC
or Intel libs into iPhone projects - they will never work. The
iPhone uses another processor.
Brian Willoughby
Sound Consulting
On Aug 7, 2008, at 10:24, Francois Baronnet wrote:
2008/8/7 Francois Baronnet <email@hidden>:
2008/8/7 tahome izwah <email@hidden>:
2008/8/7 Francois Baronnet <email@hidden>:
Ok. I was in complete misunderstanding since the beginning: you
can't
open AIFF file "like that" ...
Why not? Try miniAIFF - I am using it for exactly this purpose and it
works great
http://www.dspdimension.com/admin/miniaiff/
Btw. SoX can also do this.
HTH,
--th
It looks great, indeed. I will look at it tonight, do you know if it
can run on iPhone (3G)?
I think that the libMiniAiff.a cannot be linked from a iPhone project.
I've added it to my xCode project and when I compile:
"_mAiffReadData", referenced from:
-[SoundAnalyser readFile:] in SoundAnalyser.o
ld: symbol(s) not found
collect2: ld returned 1 exit status
The message is not very explicit I think...
This lib has been build in 2005.
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