Re: FLLR (compression ?) in AIFF file
Re: FLLR (compression ?) in AIFF file
- Subject: Re: FLLR (compression ?) in AIFF file
- From: "Francois Baronnet" <email@hidden>
- Date: Fri, 8 Aug 2008 18:33:45 +0200
2008/8/8 Francois Baronnet <email@hidden>:
> 2008/8/7 tahome izwah <email@hidden>:
>> Stephen Bernsee (the guy who wrote miniAIFF) used to have a super mini
>> implementation of a file reader using ExtAudioFile here:
>>
>> http://stephan.bernsee.com/ExtAudioFileReadTest.zip
>>
>> This was actually used to demonstrate a bug in 10.5.1 but I've
>> successfully used his readFloatsConsecutive method in a recent project
>> of mine to read from AIFF files.
>>
>> HTH
>> --th
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>
>
> Thanks for sharing that! I can read my floats too. Tonight I will try
> this piece of code on iPhone.
>
>
> --
> François Baronnet
>
ExtendedAudioFile.h is not available for iPhone... Some people said
that it is due to licensing issues.
When I look into AudioToolbox.h from the iPhone SDK, I see:
#if !TARGET_OS_IPHONE
#include <AudioToolbox/AudioConverter.h>
#include <AudioToolbox/AudioFileComponent.h>
#include <AudioToolbox/AudioUnitUtilities.h>
#include <AudioToolbox/AUMIDIController.h>
#include <AudioToolbox/CAFFile.h>
#include <AudioToolbox/CoreAudioClock.h>
#include <AudioToolbox/ExtendedAudioFile.h>
#include <AudioToolbox/MusicPlayer.h>
#endif
:'(
For now, I'm reading the sample app "SpeakHere", bundled with the SDK,
which records and plays sound in CAF file format.
--
François Baronnet
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