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Re: Objective C and C++
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Re: Objective C and C++


  • Subject: Re: Objective C and C++
  • From: "tahome izwah" <email@hidden>
  • Date: Mon, 22 Dec 2008 08:32:00 +0100

Actually, all the CA... files contain C++ code, not just
CAStreamBasicDescription. You can still use a "regular"
AudioStreamBasicDescription if you don't want to deal with C++ at this
point, though I fail to see what difference this would make (if you
rename the Cocoa files properly you can mix C++ and ObjC with no
problems and zero overhead).

--th


2008/12/22 Brian Willoughby <email@hidden>:
> Nick has a good point.  CoreAudio and CoreMIDI are C API, so you don't need
> anything fancy at all.  ObjC is a superset of C, so every CoreAudio/MIDI
> call can be made from a normal Cocoa source file.  No C++ needed.
>
> The only potential need for C++ that I have run into is the
> CAStreamBasicDescription object.  It's very handy, but I usually just make
> do without it.  Sometimes it's more trouble to get C++ to mix in a Cocoa
> than to simply roll your own description structures.  Now that I think about
> it, Apple should rewrite CAStreamBasicDescription as C (if possible) or make
> an ObjC variant available.  That would save a lot of Cocoa developers from
> needless hassle.
>
> Brian Willoughby
> Sound Consulting
>
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  • Follow-Ups:
    • Re: Objective C and C++
      • From: Brian Willoughby <email@hidden>
References: 
 >Objective C and C++ (From: Brian Hughes <email@hidden>)
 >Re: Objective C and C++ (From: Marc Vaillant <email@hidden>)
 >Re: Objective C and C++ (From: NickMtl <email@hidden>)
 >Re: Objective C and C++ (From: Brian Willoughby <email@hidden>)

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