Question about stopAudioEngine()
Question about stopAudioEngine()
- Subject: Question about stopAudioEngine()
- From: "David Tan" <email@hidden>
- Date: Wed, 24 Dec 2008 15:13:16 +0800
Hi Apple,
I encounter a strange problem while debugging a
FireWire audio driver.
While using application to play music (iTunes and
HALLab), it seems that the IOAudioFamily gets into a loop of calling stopAudioEngine().
In output of FireLog, the message of stopAudioEngine()
keeps outputting unless I unload the KEXT. I added a log to print the current
status of the audio engine and it indicates Running.
Anyone has idea of it? Thanks a lot!
Sincerely yours,
David Tan
Dextrys Co., Ltd.
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