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Question about stopAudioEngine()
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Question about stopAudioEngine()


  • Subject: Question about stopAudioEngine()
  • From: "David Tan" <email@hidden>
  • Date: Wed, 24 Dec 2008 15:13:16 +0800

Hi Apple,

 

I encounter a strange problem while debugging a FireWire audio driver.

While using application to play music (iTunes and HALLab), it seems that the IOAudioFamily gets into a loop of calling stopAudioEngine().

In output of FireLog, the message of stopAudioEngine() keeps outputting unless I unload the KEXT. I added a log to print the current status of the audio engine and it indicates Running.

 

Anyone has idea of it? Thanks a lot!

 

Sincerely yours,

David Tan

Dextrys Co., Ltd.

 

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