Re: Simulating sound
Re: Simulating sound
- Subject: Re: Simulating sound
- From: Brad Garton <email@hidden>
- Date: Fri, 26 Dec 2008 09:14:16 -0500
Check out Perry Cook/Gary Scavone's physical models in the Synthesis
ToolKit (STK):
http://ccrma.stanford.edu/software/stk/
esp. the "whistle" and "slide flute" classes.
brad
http://music.columbia.edu/~brad
On Dec 25, 2008, at 1:42 PM, Lohit Shetty wrote:
Hi There,
I have a requirement wherein I have to simulate the sound of a
whistle. To make it sound realistic , I should be able to vary the
sound depending on the intensity of the input ( like blow of air in
the real world). The sound becomes shriller as the intensity goes
on increasing.
One solution would be to pre-record sounds at various intensity
levels and play them back based on the intensity of the input. But
this is lot of work and the switching between one sound to another
might also not be smooth.
Can you please provide some inputs on the approach to this problem?
Thank you.
Regards,
Lohit
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