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Re: Kernel Process() parameters
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Re: Kernel Process() parameters


  • Subject: Re: Kernel Process() parameters
  • From: patrick machielse <email@hidden>
  • Date: Fri, 8 Feb 2008 21:17:27 +0100

Op 8 feb 2008, om 18:18 heeft Cynthia Maxwell het volgende geschreven:

I assume you are subclassing AUEffectBase, so in your constructor you would set inProcessesInPlace = false.

If you do not specify a value, it defaults to true and uses the same buffer for input and output.

AUEffectBase( AudioUnit audioUnit, bool inProcessesInPlace = true );

So do something like:

YOURPLUGIN:: YOURPLUGIN(AudioUnit component)
	: AUEffectBase(component, false){}

That looks like the solution! I feel a bit stupid for having to ask such simple questions, but finding info on Audio Units is quite hard. (Google finds 0 results for 'inProcessesInPlace'). Without this list the situation would be pretty grim...


Thanks for your patience,

patrick

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References: 
 >Kernel Process() parameters (From: patrick machielse <email@hidden>)
 >Re: Kernel Process() parameters (From: Cynthia Maxwell <email@hidden>)

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