Using fftw3 with XCode
Using fftw3 with XCode
- Subject: Using fftw3 with XCode
- From: Daniele Barchiesi <email@hidden>
- Date: Thu, 3 Jan 2008 15:37:36 +0100
I am developing an Audio Unit and I need to use the fourier transorm for some DSP. The open-source FFTW3 seemed to me a good choice, but I'm having some troubles with it.
The first time that I installed it, I didnt' know that I had to specify my system architecture (I'm working with a macbook pro, so it is i386) during the configure step. When I wrote a simple test program, the compiler returned no errors, but the buffer that had to contain the fourier transform of a test signal remained empty. So, I decided to install again cleaning all the old files and using the configure options described in the mentioned thread. Now I can't even link properly the libraries with my code (I tried with the universal binary one generated by the command -lipo and the one specific for my architecture libfftw3f-i386.a). In addition, when I try to jump to the definition of an object belonging to a type defined in a fftw3 header, XCode crashes. It crashes also when I access directly the fftw3.h header.
Does anyone have some hints?
Thank you.
Daniele. |
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