Re: Auydio Streaming Error
Re: Auydio Streaming Error
- Subject: Re: Auydio Streaming Error
- From: Peter Rebholz <email@hidden>
- Date: Tue, 29 Jul 2008 08:26:36 -0500
I ran into a similar issue when I first started playing around with
CoreAudio. The problem I had was that I forgot that the CoreAudio
stuff is running on a different thread and doesn't block when I call
AUGraphStart so after I set everything up and started the graph the
app would just complete (It was just a command line app with no run
loop). After looking through the samples more thoroughly I realized
that they were all sleeping the main thread until the audio should be
done playing. If your program isn't using a run loop you may want to
check to make sure that it stays running until the audio has finished
playing. The PlayFile example demonstrates sleeping the main thread
until audio finishes.
Hope that helps,
Peter
On Jul 29, 2008, at 1:38 AM, SridharRao M wrote:
Hi All,
I am using audio stream & audio queue services to play my audio
file.I am receiving data properly.I can able to play it perfectly
using build&debug .but if we remove breakpoint and try to play it it
is stopping audio file playing in the middle of the audio.I am using
intel machine with leopard OS .
Can any one help me regarding this.
Regards,
Sridhar.
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