Re: CocoaAUHost AU indexing question
Re: CocoaAUHost AU indexing question
- Subject: Re: CocoaAUHost AU indexing question
- From: Todd Blanchard <email@hidden>
- Date: Mon, 10 Mar 2008 09:55:22 -0700
They're Components. You use ComponentManager calls from Components.h
Values for ComponentDescription fields are found in AUComponent.h
To get all software synthesizers (MusicDevice) you would do:
ComponentDescription instrumentDescription =
{ kAudioUnitType_MusicDevice }; // all other fields are set to zero -
C struct init rule
Component component = 0;
while(component = FindNextComponent(component,&instrumentDescription)
{
// do whatever with component here
}
On Mar 9, 2008, at 11:31 PM, Kevin Dixon wrote:
Hi,
I've been studying the CocoaAUHost example, and I can't figure out
how it
indexes the available Audio Units. Can someone tell me where to look
on
this? Thanks,
-Kevin
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