Re: [FAQ?] re>x-code template project for AU with cocoa view
Re: [FAQ?] re>x-code template project for AU with cocoa view
- Subject: Re: [FAQ?] re>x-code template project for AU with cocoa view
- From: "Kevin Dixon" <email@hidden>
- Date: Sat, 22 Mar 2008 05:38:28 -0400 (EDT)
- Importance: Normal
I recently also embarked on a cocoa AU and hit this same issue. To add to
what Mike has said, you *will* need to change the CocoaView and
CocoaViewFactory class names to get the view to appear under Logic (tested
with v 8 anyway)
> Walt,
>
> I'm sorry to hear of your difficulties. The xcode template projects
> should work out of the box. It would be helpful to know what version
> of XCode you are using, what OS, and what host application are you
> running with.
>
> Did you change any of the class names of the cocoa classes in the
> project?
>
> AudioUnits with cocoa UI's are fairly straightforward, but there are
> many details that have to be exactly right in order for the UI to show
> up.
>
> The problem most likely is in your nib file.
>
> 1) In the nib file, the file owner needs to be the correct class for
> your factory class that implements the AUCocoaUIBase protocol.
> That will be the xx_CocoaViewFactory class. Drag that header into
> the IB window, and change the "File's Owner" item to that class.
>
> 2) In the nib file, the owner classes' view outlet needs to be the
> correct class for your view and the outlet needs to be connected
> Drag the xxx_CocoaView.h into the IB window and change the class
> of the "uiFreshlyLoadedView" to that class and make sure the outlet is
> connected (from that outlet to the CocoaView NSView object).
>
> Most likely that will solve your problem.
>
> The easiest way to narrow down where the problem is occurring is to
> run AUVal on your audio unit and check to see if it is reporting a
> cocoa view. We can then go from there.
>
> Hope this helps!
>
> -michael
> CoreAudio Pixel Pusher
> Apple Inc
>
> On Mar 21, 2008, at 1:56 PM, Walt wrote:
>
>> Apologies if this has been asked a thousand times, a cursory search
>> turned up many unrelated results.
>>
>> What changes do you have to make to the example project so that it
>> actually displays a cocoa view? One rather assumed the thing would
>> work out of the box...
>>
>> TIA
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