AudioUnitSetProperty
AudioUnitSetProperty
- Subject: AudioUnitSetProperty
- From: apple question <email@hidden>
- Date: Wed, 26 Mar 2008 14:34:42 -0800
- Importance: Normal
Hi,
I am seeing a hung with AudioUnitSetProperty. Taking a sample of the app, it seems another thread is also accessing
AUAudioFilePlayerEntry. Any idea where is DLSMusicDeviceEntry coming from(looks like system call)? Is there any check before AudioUnitSetProperty that I can use to prevent entering the hung situation? Thanks.
thread 1:
300 AudioUnitSetProperty
300 CallComponentDispatch
300 AUAudioFilePlayerEntry
300 DefaultOutputAUEntry
300 DefaultOutputAUEntry
300 AUAudioFilePlayerEntry
300 AUAudioFilePlayerEntry
297 usleep
297 mach_wait_until
297 mach_wait_until
3 AUAudioFilePlayerEntry
Thread 2103:
300 Thread_2103
300 _pthread_body
300 DLSMusicDeviceEntry
300 AUFilterEntry
300 AUAudioFilePlayerEntry
300 DLSMusicDeviceEntry
300 semaphore_wait_signal_trap
300 semaphore_wait_signal_trap
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