Core Audio and iPhone
Core Audio and iPhone
- Subject: Core Audio and iPhone
- From: SCHMITT Jean-Claude RD-MAPS-ISS <email@hidden>
- Date: Mon, 31 Mar 2008 16:50:40 +0200
- Thread-topic: Core Audio and iPhone
Title: Core Audio and iPhone
Hi,
I try to port an existing Mac OS X audio architecture to the iPhone. This architecture is based on Audio Unit Component Services Reference ( AudioUnitSet/GetProperty, etc...). After receiving an AudioUnit reference through OpenAComponent(), the first Component Service routine (here AudioUnitSetProperty()) crashes the application in a EXC_BAD_ACCESS after AudioUnitSetProperty()->AUBase::DispatchSetProperty().
Any idea ?
Cordialement,
Jean-Claude
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