SSE
SSE
- Subject: SSE
- From: Joe Lake <email@hidden>
- Date: Thu, 15 May 2008 00:42:21 +0000 (UTC)
hello all,
I have a vst written for windows that I'm building on os x. the vst is
extremely processor intensive and uses the sse vector math functions define in
xmmintrin.h. I didn't have to change any of this code to get it to build on os
x.
my computer is a 2GHZ core duo with 2GB RAM which boots both tiger and windows
xp. I'm testing the vst in max/msp. on windows it uses 34% of the cpu, but on
os x it uses 100% of the cpu.
can anyone think of any reasons this would be happening? is it possible that
the _mm_etc functions are not actually using the SIMD hardware on os x?
my project compiles fine regardless of whether I pass -msse to the
compiler. does anyone else have any experience using these extensions?
thanks a lot!
Joe
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