Re: weird question: mixer callbacks and buzzsaws.
Re: weird question: mixer callbacks and buzzsaws.
- Subject: Re: weird question: mixer callbacks and buzzsaws.
- From: Peter Rebholz <email@hidden>
- Date: Mon, 27 Oct 2008 16:53:59 -0500
On Oct 27, 2008, at 4:34 PM, William Stewart wrote:
umm - the doing of nothing is not an option.
In the callback you are given a buffer list of audio buffers to fill
in - the buffer is not zero'd (saves CPU time), so at the very least
you will have to do a memset to 0 of the buffer contents.
This is what I thought initially but then I reread the message. I
think he's referring to AudioUnitAddRenderNotify. Which, if I recall
correctly, doesn't require you to do any work as it is simply
notifying you of the result of the render call.
I don't know what's going on but I can't seem to find any
documentation for that function. It's not in the XCode documentation
tool (I recently updated the doc set) and the header doesn't have
anything, so I apologize if I'm wrong. I could have sworn it was there
at some point because how would I know what it was otherwise?
Peter
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden