Re: weird question: mixer callbacks and buzzsaws.
Re: weird question: mixer callbacks and buzzsaws.
- Subject: Re: weird question: mixer callbacks and buzzsaws.
- From: William Stewart <email@hidden>
- Date: Mon, 27 Oct 2008 19:55:53 -0700
On Oct 27, 2008, at 2:53 PM, Peter Rebholz wrote:
On Oct 27, 2008, at 4:34 PM, William Stewart wrote:
umm - the doing of nothing is not an option.
In the callback you are given a buffer list of audio buffers to
fill in - the buffer is not zero'd (saves CPU time), so at the very
least you will have to do a memset to 0 of the buffer contents.
This is what I thought initially but then I reread the message. I
think he's referring to AudioUnitAddRenderNotify. Which, if I recall
correctly, doesn't require you to do any work as it is simply
notifying you of the result of the render call.
yes, but he said his input callback - and this does require that
I don't know what's going on but I can't seem to find any
documentation for that function. It's not in the XCode documentation
tool (I recently updated the doc set) and the header doesn't have
anything, so I apologize if I'm wrong. I could have sworn it was
there at some point because how would I know what it was otherwise?
Peter
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