Re: Internal multi-channels
Re: Internal multi-channels
- Subject: Re: Internal multi-channels
- From: Brian Willoughby <email@hidden>
- Date: Thu, 2 Apr 2009 15:02:54 -0700
Philippe,
I believe that Tahome is right. Unless you specifically have a
multichannel AU which implements a 12-voice harmonizer, and you don't
have the source, then there's no real advantage to passing the data
around among several different pieces. Just take the mono input,
process it 12 ways in your own code, then mix the results in your own
code to 1 or 2 outputs, depending upon whether you want mono or
stereo output. There is no 'requirement' that you use AU.
Brian
On Apr 2, 2009, at 14:35, tahome izwah wrote:
Maybe I don't get it but why would you want to bother with the
overhead of using an extra AU for this if you need the channels for
internal use only anyway... just use array of floats within your AU to
process 12 channels with your DSP code.
2009/4/2 james mccartney <email@hidden>:
Yes, using the MatrixMixer is a good way to do it.
On Apr 1, 2009, at 7:53 PM, Philippe GRUCHET wrote:
Please, could someone give me a help, even just a short answer?
I'm lost in documentations and I don't understand what to do 'now'.
I skipped a step in my little description: there's an audio code
after the
input to route the extracted data to the corresponding channel.
All insights would be much appreciated.
Best,
Philippe
I wrote:
Project: Audio Unit Effect Component with a Cocoa View in Xcode
3.1.2 for
Mac OS 10.5.x
Inside my AU, I need to route the input signal (1 input bus, mono or
stereo) to twelve internal *mono* channels, each one processing
the same
signal in parallel.
(Say, like an harmonizer-12 voices.)
Then, the processed signals from these twelve channels are merged
to the
single output of the AU, remixed in mono or stereo.
Question: Is Matrix Mixer AU the right way to go with 12 mono
channels?
Kindest regards,
Philippe Gruchet
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