Re: Internal multi-channels
Re: Internal multi-channels
- Subject: Re: Internal multi-channels
- From: Philippe GRUCHET <email@hidden>
- Date: Fri, 3 Apr 2009 07:57:30 +0200
Hi tahome,
Maybe I don't get it but why would you want to bother with the
overhead of using an extra AU for this if you need the channels for
internal use only anyway...
Not an extra AU, say... an extra 'kernelization'.
just use array of floats within your AU to process 12 channels with
your DSP code.
Yes, but I should have written 12 signal paths instead of 12 channels.
That's what I did but I'm not happy with the result. So, I was looking
for another (or some others) method.
Thank you very much for your post that helps me in my research!
Philippe
2009/4/2 james mccartney:
Yes, using the MatrixMixer is a good way to do it.
On Apr 1, 2009, at 7:53 PM, Philippe GRUCHET wrote:
Please, could someone give me a help, even just a short answer?
I'm lost in documentations and I don't understand what to do 'now'.
I skipped a step in my little description: there's an audio code
after the
input to route the extracted data to the corresponding channel.
Project: Audio Unit Effect Component with a Cocoa View in Xcode
3.1.2 for
Mac OS 10.5.x
Inside my AU, I need to route the input signal (1 input bus, mono
or
stereo) to twelve internal *mono* channels, each one processing
the same
signal in parallel.
(Say, like an harmonizer-12 voices.)
Then, the processed signals from these twelve channels are merged
to the
single output of the AU, remixed in mono or stereo.
Question: Is Matrix Mixer AU the right way to go with 12 mono
channels?
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