Re: Problem with Core Midi on 10.6
Re: Problem with Core Midi on 10.6
- Subject: Re: Problem with Core Midi on 10.6
- From: Peter Zegelin <email@hidden>
- Date: Fri, 28 Aug 2009 13:47:12 +1000
Thanks William,
AFAIK RB doesn't do anything other than call through to the framework,
as you can use pretty well all of Cocoa within it, if you are prepared
to. I create my own graph and connect it all up just using declares.
At this point I think its best if I see if I can reproduce the problem
when I install 10.6 this week end. Presumably I will get some sort of
error when I try to create a graph, synth etc.
I was mainly asking the list to see if I'd missed something obvious as
I don't follow it too closely.
I will report back.
Peter
On 28/08/2009, at 1:20 PM, William Stewart wrote:
I have an idea.
We have deprecated the V1 audio units for many releases now and in
10.6 we removed them. My guess is that Real Basic is relying on the
V1 audio units, so it doesn't find them and it doesn't work -
basically, there's no V1 DLSSynth.
It would be easy for them to fix (we ship a V2 DLSSynth since 10.1),
but they would need to fix that for you I think (unless you can
construct your own graph)
Bill
On Aug 27, 2009, at 7:12 PM, Peter Zegelin wrote:
Ok,
I am just using the MusicPlayer connected up to the DLSSynth. This
has all worked fine for years. The user tried various files and
none work. They all play fine in Quicktime. If it is any help, the
app is built with REALbasic so it would be carbon. It could be an
RB problem but it just calls through to CoreAudio/CoreMIDI.
I'll probably install 10.6 this weekend so I will be able to
reproduce the problem (or not) so maybe I will get some errors that
don't show up in the console.
Peter
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