Re: Loop Audio on iPhone
Re: Loop Audio on iPhone
- Subject: Re: Loop Audio on iPhone
- From: Jens Alfke <email@hidden>
- Date: Wed, 11 Feb 2009 20:18:27 -0800
On Feb 11, 2009, at 7:54 PM, Marco Papa wrote:
Fabulous explanation, Bill. Now, wouldn't juts avoid all these
issues if I were to use uncompressed audio, like your last wave
file, with AVAudioPlayer, for example?
Sure. It's just going to be about 10x larger on disk/flash than
compressed audio, and use 10x the I/O bandwidth to play back (though
less CPU). It's up to you whether your product can live with that.
Developers usually try to keep iPhone apps pretty small, to make it
feasible for customers to download them over EDGE.
—Jens _______________________________________________
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