Re: Re: AUGraph, multiChannelMixer inputs
Re: Re: AUGraph, multiChannelMixer inputs
- Subject: Re: Re: AUGraph, multiChannelMixer inputs
- From: email@hidden
- Date: Fri, 03 Jul 2009 04:37:40 +0000
well after i init the graph i get
AudioUnitGraph 0x101B014:
Member Nodes:
node 1: aumx mcmx appl, instance 0x529df0 O I
node 2: auou rioc appl, instance 0x5357d0 O I
Input Callbacks:
{0x84f3, 0x529cc0} => node 1 bus 0 [2 ch, 44100 Hz]
{0x84f3, 0x529cc0} => node 1 bus 1 [2 ch, 44100 Hz]
{0x84f3, 0x529cc0} => node 1 bus 2 [2 ch, 44100 Hz]
{0x84f3, 0x529cc0} => node 1 bus 3 [2 ch, 44100 Hz]
{0x84f3, 0x529cc0} => node 1 bus 4 [2 ch, 44100 Hz]
{0x84f3, 0x529cc0} => node 1 bus 5 [2 ch, 44100 Hz]
{0x84f3, 0x529cc0} => node 1 bus 6 [2 ch, 44100 Hz]
{0x84f3, 0x529cc0} => node 1 bus 7 [2 ch, 44100 Hz]
{0x84f3, 0x529cc0} => node 1 bus 8 [2 ch, 44100 Hz] <-- this is the 9th input to the mixer we are discussing (and im cussing)
{0x8446, 0x529cc0} => node 2 bus 0 [2 ch, 0 Hz]
CurrentState:
mLastUpdateError=0, eventsToProcess=F, isRunning=T
you said -
> you need to set this before you have the mixer initialised
what do you mean by this? - before i add it to the graph using AUGraphAddNode?
im still a little rusty on the sequence of things
- are you sure the callback here gets called?
pretty sure. i get the input channel of 8, they are zero indexed. so thats my ninth mixer input.
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