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audio units question
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audio units question


  • Subject: audio units question
  • From: Michal Kloch <email@hidden>
  • Date: Mon, 9 Mar 2009 01:43:45 +0000

Hi

I am developing my first proper Audio Unit, but I have encountered some problems. I am making a delay AU, but I can't figure out how to make delay time variable. I defined the length of my delay buffer in my header file in  'protected:class DelayFactoryKernel : public AUKernelBase' but it wouldn't let me assign any parameters instead of fixed buffer size value.

Another problem I came across is stereo manipulation. I wanted to introduce a 'ping-pong delay' effect to my AU. In the comments of SDK it says it requires non-interleaved format of input and output samples, so how do I manipulate left and right samples at the same time? Do I have to store the samples in some memory location (i.e. another buffer) or is there a way to do that differently?

Thanks for any help

Michal
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