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AUGraph stopped calling rendercallback
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AUGraph stopped calling rendercallback


  • Subject: AUGraph stopped calling rendercallback
  • From: Brandon Adams <email@hidden>
  • Date: Tue, 19 May 2009 12:02:02 -0700

Hello,

Hopefully someone has something to say on this.  I am using Xcode 2.5 with OS10.4.11 so bear with me.

In my application I have an AUGraph consisting of the default output and a single AURenderCallback registered with it.  I have been busy debugging some signal problems and for some reason my application has stopped looping through my render callback when I call AUGraphStart.  When I call AUGraphStart it calls my AURenderCalback once and stops even though AUGraphIsRunning says that it is still running.  Nothing seems to be throwing any errors either so I am not sure what my next step should be?  It looks like this could possibly be a bug.  Has anyone seen this before?

Thanks,
Brandon
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