AudioQueue performance on iPhone
AudioQueue performance on iPhone
- Subject: AudioQueue performance on iPhone
- From: Michael Becker <email@hidden>
- Date: Tue, 10 Nov 2009 23:38:06 +0100
Hello all,
I'd like to ask about possible performance issues with the AudioQueue
framework on the iPhone 3GS. Unfortunately I don't have any devices to
test my code on at this moment, so I'd like to know if playing 8
(eight) AudioQueues synchronously on the iPhone could become a
performance problem?
As of yet, I do not need any concise and thorough analysis, just a
quick response à la "forget it" or "will probably run just fine" would
be nice. The simulator naturally handles my code with ease, but I was
told that the iPhones are a little different when it comes to
performance (which is obvious).
Regards,
Michael _______________________________________________
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