Re: AudioQueue performance on iPhone
Re: AudioQueue performance on iPhone
- Subject: Re: AudioQueue performance on iPhone
- From: William Stewart <email@hidden>
- Date: Tue, 10 Nov 2009 17:06:18 -0800
depends on the formats of the audio that you are using - but I would
say you should be fine :)
On Nov 10, 2009, at 2:38 PM, Michael Becker wrote:
Hello all,
I'd like to ask about possible performance issues with the
AudioQueue framework on the iPhone 3GS. Unfortunately I don't have
any devices to test my code on at this moment, so I'd like to know
if playing 8 (eight) AudioQueues synchronously on the iPhone could
become a performance problem?
As of yet, I do not need any concise and thorough analysis, just a
quick response à la "forget it" or "will probably run just fine"
would be nice. The simulator naturally handles my code with ease,
but I was told that the iPhones are a little different when it comes
to performance (which is obvious).
Regards,
Michael _______________________________________________
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