Re: iPhone - RenderCallback not called when phone is locked
Re: iPhone - RenderCallback not called when phone is locked
- Subject: Re: iPhone - RenderCallback not called when phone is locked
- From: William Stewart <email@hidden>
- Date: Mon, 16 Nov 2009 17:18:35 -0800
that sounds (sorry about the pun!) like your session's category is not
being established correctly. Are you setting your category before
making yourself active, and never changing it (just to be sure)...
On Nov 16, 2009, at 5:06 PM, John Morris wrote:
I'm having a bit of a problem with getting music to continue playing
when the screen is locked.
I am using RemoteIO with a MultiChannelMixer sitting on top of it in
an AUGraph. I am using the kAudioSessionCategory_MediaPlayback
session category and am pretty sure I am properly activating/
deactivating the session. Everything works just fine except for
when I hit the sleep/lock button. When I do this, the render
callback stops being called and the device (iPhone & iPod Touch)
continues to play the last filled buffer repeatedly. If I hit the
home button to get to the "slide to unlock" screen, the music comes
back on (calling the callback is resumed). If I let that screen
timeout and go back to black, then the callback will stop again. If
I unlock the device, everything resumes just fine.
Any ideas?
John Morris
Evolution Interactive _______________________________________________
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