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AudioObjectAddPropertyListener vs. AudioDevicePropertyListenerProc
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AudioObjectAddPropertyListener vs. AudioDevicePropertyListenerProc


  • Subject: AudioObjectAddPropertyListener vs. AudioDevicePropertyListenerProc
  • From: Ethan Funk <email@hidden>
  • Date: Thu, 19 Nov 2009 18:51:44 -0700

I am replacing "AudioDevicePropertyListenerProc" in my code with "AudioObjectAddPropertyListener"  

The goal is to get notified when the sound hardware list changes (audio device is plugged/unplugged).  The code below appears to work fine - no error after calling AudioObjectAddPropertyListener, however, my audioDevListChangedProc is not getting called when I plug/unplug a USB audio interface.  Note that audioDevListChangedProc is a static c++ procedure.  Almost the same code works fine with AudioDevicePropertyListenerProc, again with a static declared appropriate callback.  What am I missing?

AudioObjectPropertyAddress prop;
prop.mSelector = kAudioHardwarePropertyDevices;
prop.mScope = 0;
prop.mElement = 0;
err = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &audioDevListChangedProc, this); 

Thanks,

Ethan...

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