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Re: AudioObjectAddPropertyListener vs. AudioDevicePropertyListenerProc
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Re: AudioObjectAddPropertyListener vs. AudioDevicePropertyListenerProc


  • Subject: Re: AudioObjectAddPropertyListener vs. AudioDevicePropertyListenerProc
  • From: Jeff Moore <email@hidden>
  • Date: Thu, 19 Nov 2009 18:01:44 -0800

Your scope value is wrong. It should be kAudioObjectPropertyScopeGlobal.

From <CoreAudio/AudioHardware.h>:
    @discussion     The AudioSystemObject has one scope, kAudioObjectPropertyScopeGlobal, and only a
                    master element.


On Nov 19, 2009, at 5:51 PM, Ethan Funk wrote:

> I am replacing "AudioDevicePropertyListenerProc" in my code with "AudioObjectAddPropertyListener"
>
> The goal is to get notified when the sound hardware list changes (audio device is plugged/unplugged).  The code below appears to work fine - no error after calling AudioObjectAddPropertyListener, however, my audioDevListChangedProc is not getting called when I plug/unplug a USB audio interface.  Note that audioDevListChangedProc is a static c++ procedure.  Almost the same code works fine with AudioDevicePropertyListenerProc, again with a static declared appropriate callback.  What am I missing?
>
> 	AudioObjectPropertyAddress prop;
> 	prop.mSelector = kAudioHardwarePropertyDevices;
> 	prop.mScope = 0;
> 	prop.mElement = 0;
> 	err = AudioObjectAddPropertyListener(kAudioObjectSystemObject, &prop, &audioDevListChangedProc, this);
>
> Thanks,


--

Jeff Moore
Core Audio
Apple



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