Re: Re: Applying a low-pass cutoff inside an AU
Re: Re: Applying a low-pass cutoff inside an AU
- Subject: Re: Re: Applying a low-pass cutoff inside an AU
- From: Mÿffffe9cheneau Guillaume <email@hidden>
- Date: Fri, 9 Oct 2009 16:32:30 -0700 (PDT)
Sweet baby jesus, but you are good :) It works indeed. Should have realised that having a sound half correct could only mean I was losing half the numbers, hence a sign pb. Duh.
Thank you so much; I can not stress enough how nice it was of you to answer so quickly, and so accurately ! Guys like you are a real boon to a dev community.
Regards,
Guillaume --- En date de : Ven 9.10.09, email@hidden <email@hidden> a écrit : De: email@hidden <email@hidden> Objet: Re: Re: Applying a low-pass cutoff inside an AU À: "Mÿffffe9cheneau Guillaume" <email@hidden> Cc:
email@hidden Date: Vendredi 9 Octobre 2009, 0h41
just read your post again, try using signed ints instead of unsigned. you use unsigned to split 32 bit ints into two 16 bits, but when you run processing you need them to be signed. esp if you are converting to float... Unless you're really good at maths. (or a lot better than me, which isnt hard)
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