Re: Building AudioUnits for Mac OS 10.4 on Snow Leopard
Re: Building AudioUnits for Mac OS 10.4 on Snow Leopard
- Subject: Re: Building AudioUnits for Mac OS 10.4 on Snow Leopard
- From: William Stewart <email@hidden>
- Date: Thu, 3 Sep 2009 16:14:59 -0700
Well, we should look into this as it wasn't intended that this would
be broken.
Can someone please file a bug report - if one of the sample au's fail
in this way, then that would be good information to add.
Thanks
Bill
On Sep 1, 2009, at 12:33 PM, Muon Software Ltd - Dave wrote:
I guess I'll find out when my copy of Snow Leopard arrives from the
Apple Store.
So, to answer the original posters question - I think if you take
sources from the Coreaudio SDK that you are currently building
against (in my case that'd be 1.4.4 as installed with XCode 2.5) and
copy them into your AU's
own source tree you should be able to build on Snow Leopard provided
you set the base SDK to 10.4u and the deployment target to 10.4
also. Assuming a 32-bit target this should give you an AU that will
work on Tiger, Leopard and Snow Leopard.
If that doesn't work, then I'm going to be in the same boat :-(
Kind regards
Dave
-----Original Message-----
From: Jean-Daniel Dupas [mailto:email@hidden]
Sent: 01 September 2009 20:08
To: Muon Software Ltd - Dave
Cc: email@hidden
Subject: Re: Building AudioUnits for Mac OS 10.4 on Snow Leopard
In Xcode 3.2, it's built-in the distribution. The CoreAudio SDK
package contains only CoreAudio frameworks'h headers and the
utilities classes are part of the DeveloperTools package.
Look like most (if not all) of the samples on the ADC site are up to
date (they require 10.6 now).
Le 1 sept. 2009 à 20:15, Muon Software Ltd - Dave a écrit :
Interesting - I just checked XCode 2.5 (installs Coreaudio SDK 1.4.4
to XCode 2.5/Extras) and XCode 3.1.3 (installs Coreaudio SDK 1.5 to
Developer/Extras). There's nothing much of significance in XCode 2.5/
Extras or /Developer/Extras except some example Audio Units.
If the location of the Core Audio files such as AUBase.h etc. has
moved, then any AU projects using them will surely need to be updated
or they won't compile in XCode 3.2. If the Coreaudio SDK has been
replaced with a stripped-down version, that means even more project
changes. If we don't know what version the new Coreaudio SDK is and
there's no changelog, who knows even after all the repointing of
files
has been done if the project will compile.
Anyone else moved AU projects from 2.5->3.1->3.2 yet? what sort of
problems did you encounter?
Kind regards
David Waugh
Managing Director
Muon Software Ltd
http://www.muon-software.com
http://muonsoftware.blogspot.com
-----Original Message-----
From: Jean-Daniel Dupas [mailto:email@hidden]
Sent: Tuesday, September 01, 2009 7:08 PM
To: Muon Software Ltd - Dave
Cc: email@hidden
Subject: Re: Building AudioUnits for Mac OS 10.4 on Snow Leopard
There is no CoreAudio SDK in Examples.
There is a stripped down (and updated version) in /Developer/Extras,
but it's not versioned.
Le 1 sept. 2009 à 19:56, Muon Software Ltd - Dave a écrit :
Just out of interest, what version of the Coreaudio SDK is installed
in Developer/Examples by XCode 3.2?
Kind regards
David Waugh
Managing Director
Muon Software Ltd
http://www.muon-software.com
http://muonsoftware.blogspot.com
-----Original Message-----
From: coreaudio-api-bounces+dave=email@hidden
[mailto:coreaudio-api-bounces+dave=muon-
email@hidden] On Behalf Of tahome izwah
Sent: Tuesday, September 01, 2009 1:15 PM
To: email@hidden
Subject: Re: Building AudioUnits for Mac OS 10.4 on Snow Leopard
10.5 is the minimum SDK that you need when building for 64 bit. If
you don't need 64 bit then you should switch to 32 bit (double check
that this is correctly set in both your view factory and the
component) and choose "10.4" in your deployment target settings. Did
you do that?
--th
2009/9/1 patrick machielse <email@hidden>:
I'm having trouble building AUs with the 10.4u SDK on my Snow
Leopard + Xcode 3.2 system.
I've updated the references to AUPublic etc. to their new locations
and selected the 10.4 SDK and GCC 4.0. However, it seems that,
because of dependencies on new functions / constants in OSAtomic.h
and AUComponent.h, the rewritten AU classes now require Mac OS
10.5+
I couldn't find any documentation on this -- were is it? Are the
new
AUPublic cs. indeed 10.5 / 10.6 only?
If so, what is the recommended solution to regain 10.4 support. I
_do_ require 10.4 support, and I _don't_ need 64bit capability for
now.
Can I
just copy over the 'old' version of the AU classes from a previous
Xcode install?
patrick
--
Patrick Machielse
Hieper Software
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