Re: handling complex interaction between view and model in an audio unit
Re: handling complex interaction between view and model in an audio unit
- Subject: Re: handling complex interaction between view and model in an audio unit
- From: Michael Hopkins <email@hidden>
- Date: Wed, 23 Sep 2009 11:16:58 -0700
Taylor,
Please take a look at http://developer.apple.com/mac/library/technotes/tn2002/tn2104.html
There is a section that talks about audio unit/view communication via
AudioUnit Properties. There is also an associated demo (Filter Demo)
that shows a working example of this.
Hope this helps!
-michael
On Sep 22, 2009, at 12:07 PM, Taylor Holliday wrote:
Hi,
I'm new to Audio Units. I'm planning on making my modular
synthesizer app into an audio unit. Since its inspired by reaktor and
the nord modular, it is a data-flow graph. As such the communication
between view and model code is more complex than the scalar parameter
changes that I see in examples (create new modules, make connections,
etc). My inference from reading the Audio Unit programming guide is
that such complex interactions between view and model can be
facilitated by AudioUnitProperties and their associated events. Is
that correct? How are these sorts of more complex interactions
typically handled?
thanks!
- Taylor
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden