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Re: handling complex interaction between view and model in an audio unit
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Re: handling complex interaction between view and model in an audio unit


  • Subject: Re: handling complex interaction between view and model in an audio unit
  • From: Michael Hopkins <email@hidden>
  • Date: Wed, 23 Sep 2009 11:16:58 -0700

Taylor,

Please take a look at http://developer.apple.com/mac/library/technotes/tn2002/tn2104.html

There is a section that talks about audio unit/view communication via AudioUnit Properties. There is also an associated demo (Filter Demo) that shows a working example of this.

Hope this helps!

-michael

On Sep 22, 2009, at 12:07 PM, Taylor Holliday wrote:

Hi,

 I'm new to Audio Units. I'm planning on making my modular
synthesizer app into an audio unit. Since its inspired by reaktor and
the nord modular, it is a data-flow graph. As such the communication
between view and model code is more complex than the scalar parameter
changes that I see in examples (create new modules, make connections,
etc). My inference from reading the Audio Unit programming guide is
that such complex interactions between view and model can be
facilitated by AudioUnitProperties and their associated events. Is
that correct? How are these sorts of more complex interactions
typically handled?

thanks!
- Taylor
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References: 
 >handling complex interaction between view and model in an audio unit (From: Taylor Holliday <email@hidden>)

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