Re: playback on simulator vs. on device
Re: playback on simulator vs. on device
- Subject: Re: playback on simulator vs. on device
- From: Chris Adamson <email@hidden>
- Date: Fri, 25 Sep 2009 16:01:04 -0400
What's the format (as expressed by an AudioStreamBasicDescription) that you're using? Possible that you're using a format that doesn't work on the device hardware (e.g., floating-point samples in PCM).
Are you checking the OSStatus returned from every Core Audio call to ensure you're not getting an error somewhere?
--Chris
On Sep 25, 2009, at 1:54 PM, learnfromforum wrote: I can play this very well on the simulator but on device having problem. All callback functions work correctly, but no sound produced.
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