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Re: Symbol collision with Audio Unit plugins, sandboxing
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Re: Symbol collision with Audio Unit plugins, sandboxing


  • Subject: Re: Symbol collision with Audio Unit plugins, sandboxing
  • From: Thomas Thiriez <email@hidden>
  • Date: Mon, 28 Sep 2009 22:05:27 +0200

Neither the main executable, nor the library causing the problem were
built with a flat namespace.

The aliasing occurs even when I link statically with the lib.

Could it be that the problem is that the AudioUnit itself was linked
with a flat namespace?

-- Thomas

On 28 sept. 09, at  07:19, Kyle Sluder wrote:

On Sun, Sep 27, 2009 at 10:16 PM, tahome izwah <email@hidden> wrote:
That document states that MacOS X uses two level namespace by default.
If that is the case, why does he have the problem in the first place
and how can changing this flag help avoiding the problem of symbol
aliasing in an AU host app?

Perhaps one of the aforementioned libraries is being built with a flat namespace.

--Kyle Sluder
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References: 
 >Symbol collision with Audio Unit plugins, sandboxing (From: Thomas Thiriez <email@hidden>)
 >Re: Symbol collision with Audio Unit plugins, sandboxing (From: Kyle Sluder <email@hidden>)
 >Re: Symbol collision with Audio Unit plugins, sandboxing (From: tahome izwah <email@hidden>)
 >Re: Symbol collision with Audio Unit plugins, sandboxing (From: Kyle Sluder <email@hidden>)

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