Re: Sequencer project
Re: Sequencer project
- Subject: Re: Sequencer project
- From: Patrick Muringer <email@hidden>
- Date: Mon, 16 Aug 2010 19:55:07 +0200
- Thread-topic: Sequencer project
What I have in mind is a graphic grid (16 x 5 or 6), 16 being the steps (4
steps for each beat) and 5 or 6 tracks.
Each square of the grid can be on or off, depending of the user touch on
each square.
Thus, I was thinking of a thread for timing purpose and a struct for the
samples (sample path and time for play according to the position of the
sample in the grid). That's why I started with the metronome.
As far as I red, I did not found that Core Midi was available for the
iphone. I may be wrong.
Again, I really do not know what could be a common algorithm for a step
sequencer
And by doing a long looped MusicSequence, I see two concerns:
What if you want to dynamically change the length of it?
How do you synchronize audio and graphic?
Cheers.
Patrick
I was thinking about some thread running the timing stuff and a struct
table with the
On 8/16/10 6:56 PM, "James Maxwell" <email@hidden> wrote:
>I'm actually curious about this question as well.
>Now, forgive me if this sounds really ridiculous, but wouldn't it make
>sense to just create a reasonably long, looped MusicSequence, write the
>metronome clicks to the sequence, then play the sequence? I mean, then
>you're leaning on the timing of Core MIDI itself. Is that just stupid?
>
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