running certain spectral(?) plugins faster-than-realtime ... issues
running certain spectral(?) plugins faster-than-realtime ... issues
- Subject: running certain spectral(?) plugins faster-than-realtime ... issues
- From: Paul Davis <email@hidden>
- Date: Fri, 20 Aug 2010 09:18:11 -0400
We've had reports from a few users that specific plugins (notably the
Apple pitch plugin and the Michael Norris Soundmagic Spectral plugin)
don't work correctly when used with Ardour/Mixbus' "Consolidate with
Processing" operation. Almost all other plugins tested so far are just
fine. I don't for sure if the Apple pitch plugin is using FFT or just
AM pitch shifting, but the Michael Norris one certainly is.
That operation involves running the plugin faster than realtime - we
deactivate the plugin(s), reset their block sizes, reactivate them and
then run them as fast as the CPU allows. Is there likely to be some
issue that we are triggering that would affect FFT (and thus
presumably thread-using) plugins that has no impact on other plugins?
thanks for any insights,
Paul
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden