Re: Latency
Re: Latency
- Subject: Re: Latency
- From: Gregory Wieber <email@hidden>
- Date: Tue, 28 Dec 2010 18:37:35 -0800
or
kAudioSessionProperty_CurrentHardwareOutputLatency (depending on whether its input or output)
On Tue, Dec 28, 2010 at 6:37 PM, Gregory Wieber
<email@hidden> wrote:
Wow, sorry -- complete cut-and-paste mistake!
kAudioSessionProperty_
CurrentHardwareInputLatency
+ kAudioSessionProperty_PreferredHardwareIOBufferDuration is what I meant.
On Tue, Dec 28, 2010 at 5:17 PM, Paul Davis
<email@hidden> wrote:
On Tue, Dec 28, 2010 at 8:12 PM, Gregory Wieber <
email@hidden> wrote:
> For the sake of anyone else who may be wondering how to do this, I believe
> I've found the correct way to determine latency on iOS -- it's the sum
> of kAudioSessionProperty_PreferredHardwareSampleRate
> + kAudioSessionProperty_PreferredHardwareIOBufferDuration.
i refuse to believe that the use of samplerate (a number in the range
of 30,000-100,000) is correct in this context. i suspect you've just
latency on the order of 1 second, somehow. i could be wrong.
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