Re: rumours of "bad quality audio" [was need to hire}
Re: rumours of "bad quality audio" [was need to hire}
- Subject: Re: rumours of "bad quality audio" [was need to hire}
- From: "contact" <email@hidden>
- Date: Wed, 24 Feb 2010 19:52:59 -0000
On Feb 24, 2010, at 10:40, contact wrote:
Geez, I only asked! The guy wanted to use it for the Medical purposes,
so I thought I'd take a look at quality comparisons, as it may influence
choice of portable device used. 's all.
I think it's fair to say that the audio programming experience levels of
all iPhone developers spans a very wide range. In other words, reviewers
who find audio quality to be lacking could merely be suffering the
consequences of entry-level programmers who don't understand CoreAudio or
the limitations of the low-power ARM processor. Particularly, the free
software for the iPhone is probably more likely to have audio quality
issues.
If you're concerned about audio quality, then you'll need to carefully
design your desired quality aspects and look for specific reviews or
tests which are more scientifically based. If you just look at amateur
reviews and blogs, then you can't really be sure that the reviewer even
knows what they're talking about.
Brian Willoughby
Sound Consulting
OK thanks for the replies folks.
I was concerned about what the Internet had said - that's why I asked on
here, you see!
It's about the audio differences in transferring a project from a Mac to the
iPhone, it looks like it'll be fine though, judging by the other apps
mentioned.
Thanks again,
Dave.
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