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Re: iPhone 3.1.2:mAudioObjectType not implemented C ?
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Re: iPhone 3.1.2:mAudioObjectType not implemented C ?


  • Subject: Re: iPhone 3.1.2:mAudioObjectType not implemented C ?
  • From: James McCartney <email@hidden>
  • Date: Fri, 22 Jan 2010 15:28:14 -0800


OK so this is being printed when the codec encounters a bad MPEG4 header. 
It could be that there is some data that looks like AAC but isn't.
If you have started in the middle of random data rather than at the beginning of a packet or chunk, then the parser may not be able to get on track without a hint of the file type.



On Jan 22, 2010, at 12:00 PM, James McCartney wrote:


I think this is being printed by the codec. I have asked someone on the codec team to have a look.

On Jan 19, 2010, at 2:25 PM, John Michael Zorko wrote:


Hello, all ...

I sometimes see this error in my console when trying to play an AAC+ stream (after AudioFileStreamParseBytes() is called). I've seen one other mention of this in the archives, but nothing else. Would anyone illuminate me as to what it means, and what I might be doing wrong?

"mAudioObjectType not implemented C"

Regards,

John


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References: 
 >iPhone 3.1.2:mAudioObjectType not implemented C ? (From: John Michael Zorko <email@hidden>)
 >Re: iPhone 3.1.2:mAudioObjectType not implemented C ? (From: James McCartney <email@hidden>)

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