Simulating Vibrato With Sine Wave
Simulating Vibrato With Sine Wave
- Subject: Simulating Vibrato With Sine Wave
- From: Chunk 1978 <email@hidden>
- Date: Sun, 31 Jan 2010 19:51:49 -0500
please excuse my lack of math skills (i'm more of a creative person
than a gifted programmer), but i'd like to know if there is a general
algorithm for OpenAL that uses sin() on a sound object's pitch
property that is popular for simulating the vibrato effect?
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