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Re: Simulating Vibrato With Sine Wave
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Re: Simulating Vibrato With Sine Wave


  • Subject: Re: Simulating Vibrato With Sine Wave
  • From: "Hank Heijink (Mailinglists)" <email@hidden>
  • Date: Sun, 31 Jan 2010 20:27:21 -0500

I'm not very familiar with OpenAL, but vibrato is more complicated than putting a sin on a signal, especially if you're looking for something that's musically convincing. Tremolo is a lot easier and may in fact be what you're after. Have you looked at Apple's TremoloUnit example?

http://developer.apple.com/mac/library/samplecode/TremoloUnit/

It's not OpenAL, but you may find it helpful.

Good luck,
Hank

On Jan 31, 2010, at 7:51 PM, Chunk 1978 wrote:

> please excuse my lack of math skills (i'm more of a creative person
> than a gifted programmer), but i'd like to know if there is a general
> algorithm for OpenAL that uses sin() on a sound object's pitch
> property that is popular for simulating the vibrato effect?
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 >Simulating Vibrato With Sine Wave (From: Chunk 1978 <email@hidden>)

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